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This is my first foray into 3D and physics in Godot. It's dice. Just dice. Throw them.


Space (or press the button) to throw the dice (mash the space bar to reeeeeeally throw them)

R will refresh the dice in the event some roll off and go under the couch.

Clicking dice will lock or unlock them. Note that locked dice can still be knocked and rolled by other dice - just like in real life.

Use the cursor keys to select a dice to focus on and rotate the view. The mouse wheel zooms in and out.

Updated 25 days ago
StatusPrototype
PlatformsWindows, macOS, Linux, HTML5
AuthorMajenko Technologies
GenreSimulation
Made withGodot
TagsDice

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DiceSimulator.exe 67 MB
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DiceSimulator.x86_64 60 MB
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DiceSimulator-osx.zip 46 MB
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